B
BlitzMind.
Sessionsm_007

Match report

Battle Royale Solo · Refinery · 29m 47s
Defeat3 days ago

Top 10 finish — stress climbed steadily through end-game.

HRV timeline

Full match · 60 samples · 5 stress events flagged

HRV
Stress event
Calm zone
CALM ZONE40506070800:0025%50%75%EndFIRST CONTACTLOOT ZONE FIGHTMULTI-TEAM ENGAGEMENTTOP 10FINAL CIRCLEHRV (ms)

Combat

KDA1.4
Score2,580
Headshot %31%
Damage dealt2,120
Duration29m 47s

Biometric

Avg BPM90
Peak BPM134
Avg HRV58 ms
Lowest HRV32 ms
Calm %58%

Correlation insights

Where physiology met outcome

KDA when calm
2.0
vs 0.8 when stressed
Reaction time
239ms
+75ms slower under stress
Accuracy
49%
-28% during stress

Adaptive Control firings

What BlitzMind did during this match. Click a firing to see its trigger.

Focus Mode engaged — HUD clutter reduced
Video
Trigger: Calm < 50%
5:22
Toxic teammate muted automatically
Audio
Trigger: Stress > 60%
12:31
Stick sensitivity reduced by 12%
Device
Trigger: Stress > 65%
17:16
Loadout swapped to Stable set
Weapons
Trigger: Calm < 45%
21:27
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