B
BlitzMind.
Sessionsm_004

Match report

Ranked · The Yard · 26m 51s
DefeatYesterday 8pm

High stress throughout — late-session fatigue evident.

HRV timeline

Full match · 60 samples · 9 stress events flagged

HRV
Stress event
Calm zone
CALM ZONE40506070800:0025%50%75%EndFIRST CONTACTMID-ROUND PUSHMULTI-TEAM ENGAGEMENTMATCH POINTFINAL ROUNDSTRESS SPIKE 6STRESS SPIKE 7STRESS SPIKE 8STRESS SPIKE 9HRV (ms)

Combat

KDA0.9
Score1,980
Headshot %24%
Damage dealt1,640
Duration26m 51s

Biometric

Avg BPM98
Peak BPM138
Avg HRV44 ms
Lowest HRV22 ms
Calm %38%

Correlation insights

Where physiology met outcome

KDA when calm
1.3
vs 0.5 when stressed
Reaction time
267ms
+107ms slower under stress
Accuracy
42%
-40% during stress

Adaptive Control firings

What BlitzMind did during this match. Click a firing to see its trigger.

Focus Mode engaged — HUD clutter reduced
Video
Trigger: Calm < 50%
4:50
Toxic teammate muted automatically
Audio
Trigger: Stress > 60%
11:17
Stick sensitivity reduced by 12%
Device
Trigger: Stress > 65%
15:34
Loadout swapped to Stable set
Weapons
Trigger: Calm < 45%
19:20
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